What a cool effect! may i ask how did you achieve the change in hand movements when turning on and off the camera?
ShowmakerCC
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Hello, it seems that my suggestion for the previous work was too radical. The scene in this work is really too dark, and it took me a long time to find the candle holder. I searched for books in the second room for more than ten minutes but couldn't see anything. If I can't brighten the scene, I think a flashlight is necessary
I guess you’re referring to the bug where the monster gets stuck at the restroom door after its patrol, causing the footsteps to keep playing. I apologize for this issue—it’s a result of my limited time and experience with handling cutscenes. However, I’ve fixed this problem in my latest release, “The Second Clown Show.” I’d love for you to give it a try!
Oh, when you have batteries in your bottom-left backpack slot, you can press the R key while holding the flashlight. Resource limitations are also a design element in horror games. There's another battery available in the drawer on the left side of the room, which should be enough for use in the game
I've set it up so that only one chair can be dragged—it's the one on the left among the two fallen chairs. You can drag it by holding down the left mouse button. By the way, I noticed a collision issue. At the spot where the two fallen chairs overlap, you can actually walk right through and grab the flashlight. Haha,I'll take your advice and work on improving this in my future projects. Thanks!