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ShweetMagnet

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A member registered Mar 16, 2022 · View creator page →

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(1 edit)

Route carefully so that you're always headed back to the matriarch with the maxed amount of food held. Use the lunge to cut corners and save time. Try to parse each "wave" of food spawned to get the ideal route, that's really the name of the game.

With the events, you want to get rid of the bad ones, and sustain the good ones for as long as possible. There's an event that doubles the food you get from collecting and one that doubles your capacity. Use the powers to extend these events (ideally the first one mentioned) and get rid of the non-desirable ones. You can foresee the upcoming events, and (hopefully) the description given should adequately describe what is going to happen. Your power/stamina are there for you to use and abuse as much as possible.

You can do it! You can also watch the full playthrough video linked to see how I handled it.

Cute ideas, but the game is the game, ultimately! I didn't really want alternate story beats. The endings are just little rewards, nothing drastic.

Three, for each kind of medal there is. So, if you have minimum all bronze on levels, you'll get the first ending, minimum silver the second, and if you have all golds you'll get the best ending.

I fixed it (maybe, for you?) Have fun!

I fixed it! Have fun!

I fixed it! Have fun!

I fixed it! Have fun!

I fixed it! Have fun!

I fixed it! Have fun!

There's not much of an award for beating it, unfortunately. 

It's a game jam game, so I just wanted to put out what I have just to submit, even if it's...non-functional, for some people.

Hoping the judges all happen to have half-decent computers...

It is known :(

I think I'd like to move on to other projects, for now. Maybe someday.

If you're curious about the game, I've uploaded a full playthrough here:

<3

Redownload?

Sorry...

;-;

(2 edits)

Thanks for the compliments! Try again, the crashing bug should be fixed...

No, the game doesn't save progress. The runtime's quite short, so getting back shouldn't take much too long.

Concerning the Salazzle/Salandit thing...look, if Palworld can get away with it, so can I!

$100,000 iirc

Fixed, it pointed to an old link

get $

it's called upheaval you charlatan :v

yes you probably are, hit download and then the windows option, use 7zip to extract and play

https://shweetz.net/files/games/calamity-cobra-2/calamity-cobra-2-win32-1.2.7z

Yeah, heard it doesn't perform too well on integrated GPUs. Sorry!

(2 edits)

you will need 7zip to extract

download directly from https://shweetz.net/files/games/calamity-cobra/calamity-cobra-win32-1.2.7z

What are your specs?

hey, thanks for playing! yes, I am a BIG jiggmin aficionado, and a huge fan of flash games from his era.

i'll definitely consider it!

DAMMIT I was looking for them I wasn't able to find them. Sorry! Looks like I got rid of em :(

Ya idk what's with that sry

trust me, it's good. i'm a dolphin

idk what's up with the quarantine thing but the download on itch.io was actually broken lol

try again?

well I WAS but I had like nine days to make it from scratch

I'll add fullscreen support in the post jam hotfix

Refocus your cursor on the terminal below the main game screen or refresh the page; known issue which idk how to fix sry

The WASD change was last-minute so I didn't have time to update the poster.

Emscripten games do work on mobile, the issue is that I'd need to also program a way to redirect snakes/move on mobile. The source code is right there if you'd like to take a shot at it.