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SigmaStar

12
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A member registered Jun 07, 2020 · View creator page →

Creator of

Recent community posts

Sorry about that, it looks like the build system ran itself when it wasn’t supposed to. I uploaded a new version though, so it should be fixed now!

Having some safety at the beginning is a good idea, not something I considered when making the level design. Thanks for your feedback!

I agree about the progress bar, I just didn’t have enough time to finish the UI (or the audio too for that matter). Thanks for playing!

Thanks for playing! I definitely wanted to have audio but I ran out of time to finish it. If I end up doing more jams then teaming might be a good idea yeah.

I think it might be bugged because it didn’t seem like the monster was able to get me. I did like the atmosphere though.

The game looks cool but unfortunately I couldn’t get that far because the stamina regenerates really slowly and you have to start over with every mistake. Also it probably isn’t a good idea to use copyrighted music without permission. The game is pretty impressive for a first title though, so nice work!

I’m having the same issue here. In the console there’s multiple errors saying it couldn’t load some assets.

A neat experience! I had a bit of trouble getting used to the controls, but I enjoyed the sense of panic and immersiveness of the game.

I was worried the game might be a bit difficult. Looking back at it, I also think the game could do a better job of teaching players how to conserve oxygen. Thank you for your feedback!

This game is pretty neat. I think it would be improved a lot if dying just restarted the level instead of the entire game, as it is now I find it a little tedious. I really like the immortal jellyfish, they are a pretty cool mechanic and I like the puzzle solving elements they introduce. Nice work!

I’m getting an error when trying to run the native builds:

Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

It does look like you forgot to upload the .pck to Itch, it wasn’t there when I downloaded it.

HTML version didn’t work for me either sadly.

Thanks!