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SilkMoth05

4
Posts
1
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A member registered Oct 29, 2023

Recent community posts

Your awesome bro! I'd be glad to test it for you! I have 2 Linux laptops both of which are pretty old, but I do have one with "gaming grade hardware" though. And i know you weren't tricking anyone, the fact that you got a build out though like right after some random dude said something is awesome though. I'll let you know how it goes when I get my older one running a lighter environment. I'll test it out on both. Thank you so much, I'm tickled.

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Hey HeavyHue. Sorry I know this will be a long one. I just wanted to let you know that you shouldn't mark your game for Linux and MacOS if it doesn't natively support either. I know what your thinking, oh people can just use Wine, Virtualbox, or Crossover. Crossover for MacOS is pretty much unusable, it is an x86 to Arm translation layer and makes things run literally %70 slower even on Max/Ultimate line M processors. And many of us people on Linux, like me, can't afford to use wine for newer games like yours because we are working off of Thinkpads from 2006. However, I am also looking for a low end game like yours. I'm not telling you what to do, but I would (and probably many others would) really appreciate if you actually exported to Linux and MacOS. Especially since you are working off of unity, (correct me if I'm wrong but) exports/compiling is quite easy right? Even if they aren't perfect and have visual glitches, that is pretty much expected for Linux and MacOS users for freeware as we know we are second class citizens when it comes to games. Although, if your ever thinking about selling games, either figure out Linux and Mac completely or don't sell them at all.  Obviously, glitches in paid games are a problem.

im just staying for the sexy fox lady at this point. At first I ran this on an intel atom, and I was like "Of course it runs like shit". Then i ran it on a full pc with an i7 and 3060 and the game still didnt get higher than 30fps. Utter shit.

I'm gonna sound super duper picky here. But is there anyway you could compile the game for ARM64 on windows? This game is amazing, and I'd really like to play it on my snapdragon laptop.