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Silverstrings

3
Posts
A member registered Jun 13, 2020

Recent community posts

Would it be possible to remove those starts? It feels like it goes a bit against Spelunky's design philosophy to be forced to spend a bomb just to play the game.

I finally had a chance to play, and my only feedback is that either the level generation needs a onceover or you need to add in the ability to push grey blocks. There might be some sort of command I'm missing but there's a lot of starts that have you completely trapped, with the only way out being using a bomb and potentially getting yourself killed. There's also quite a few objects that should activate arrow traps but don't, like most enemies and other arrows.

The blind jumps actually aren't as blind as they initially seem, at least in base Spelunky. You can always hold the down direction to move the camera downward a bit, letting you see what's coming before you jump down.