Would it be possible to remove those starts? It feels like it goes a bit against Spelunky's design philosophy to be forced to spend a bomb just to play the game.
Silverstrings
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A member registered Jun 13, 2020
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I finally had a chance to play, and my only feedback is that either the level generation needs a onceover or you need to add in the ability to push grey blocks. There might be some sort of command I'm missing but there's a lot of starts that have you completely trapped, with the only way out being using a bomb and potentially getting yourself killed. There's also quite a few objects that should activate arrow traps but don't, like most enemies and other arrows.