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I finally had a chance to play, and my only feedback is that either the level generation needs a onceover or you need to add in the ability to push grey blocks. There might be some sort of command I'm missing but there's a lot of starts that have you completely trapped, with the only way out being using a bomb and potentially getting yourself killed. There's also quite a few objects that should activate arrow traps but don't, like most enemies and other arrows.

Push blocks sadly didn't make it in :(

Do note that you can place a bomb accurate when crouching. There should always be 3 tiles when "enclosed". If you stand at the other side you're safe from the bomb blast.

Arrow traps only trigger on thrown objects in this version, not on enemies.

Would it be possible to remove those starts? It feels like it goes a bit against Spelunky's design philosophy to be forced to spend a bomb just to play the game.