i see. The bald enemy is meant to be a miniboss to end the game, as it was pretty short. I found I accidentally set the final level as the main scene in godot, so i’ll fix that.
SirBiscuitman
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Thank you for the feedback! I did know about shooting enemies offscreen and tried to fix it by making the bullets last less time, but I may have not done it right. I, to be honest, got most of the levels done in the night before submission. I may have been able to make a couple more levels, but they wouldn’t have had any unique gimmicks. i’m thinking of updating the game in order to add new levels, though.