Nice concept! I liked how this game was both action-like and puzzle-like. It was slightly buggy (raycasts going through walls) but it was a satisfying game to play! I got stuck on the second room, though. Also, I understand how jams usually don’t have enough time to care about art but mixing resolutions in pixel art is a bad idea most of the time, so preparing two sprites of different sizes may have looked better.
Play ShrinkInc
Shrink inc. (version 2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5264 | 2.138 | 2.667 |
Overall | #6057 | 2.019 | 2.519 |
Creativity | #6183 | 2.049 | 2.556 |
Style | #6255 | 1.871 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game uses a mechanic where you can shrink and grow at will for combat and traversal.
Development Time
48 hours
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