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SirNatch.io

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A member registered Jul 11, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot for the very clear feedback .

Regarding the pace, we meant to add a difficulty setting that would let you decide your starting speed, giving you an higher score if you started faster.

Regarding the camera, I get you, we noticed too late and our system was too clunky to allow such a  change. there is the "alert" system to compensate for it but it's not enough by itself.

Regarding the boost, I think with our time frame it was hard to implement in a balanced way. 

But we will test it for future releases!

Simple idea done pretty well. The movement system and aim system are polished and works well together.

I would like to point out two small adjustments that could help a lot with presentation: change the default Godot icon with one of your own and make sure your main theme loops (it is a little tricky on Godot but once you learn it you don't forget it)

Hi! I am one of the two developers who worked on this game. I recently noticed a problem that is entirely my fault—due to a PEBMAC error.

At the end of the game, there should be credits for the people who helped make it, but they don’t load properly. To make up for it, I’ll write the proper credits here:

Art by KHCrystal (here’s her site

Music by Red (@thered9939 on Discord)

Game Design by Matteo Guercio (@IlTeoG on Telegram)

Programming by I8duty (mt0t on GitHub) and Cristiano (me, ChristianumSolacium on GitHub)

Sorry for the mistake, and thanks for playing!