I really like the two-color aesthetic, the car's animations, and the music! I don't know if this was intentional, but it seemed like timing my teleports with the music got me through the obstacles effectively.
Sirref
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A member registered May 10, 2021 · View creator page →
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Zapzap is very well done. This is one I could sit for hours trying to get to the highest level or best time.
Things I liked:
- Intuitive game play
- simple controls
- Sound design
- crt screen effect
- upgrade system
Things I think could be improved or changed:
- Click to teleport and hold to slow time.
- This is probably a me problem, but the first time I played, I didn't realize the green ones were the goal. I think a
- one-screen tutorial would help.
- A slower difficulty ramp on the first couple of levels
Liked:
- Using the hook felt very satisfying.
- I liked combining powers; reminds me of Kirby64
Could use improvement
- The bombs felt ineffective. Maybe if I could place them as mines and bait the AI into them.
- It would be cool if different powers were more than just red gun and blue gun. Maybe secondary effects, like blue is a slow effect, red is damage over time.