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SirStotes

141
Posts
1
Topics
21
Followers
5
Following
A member registered Apr 15, 2017 · View creator page →

Creator of

Recent community posts

Nice! I think that's the farthest I've seen anyone get so far. Thanks for reporting the bugs; I've fixed the first one and I'll work on the second. Hope you enjoyed the game :)

Keep in mind that idk what I'm talking about but:

I'm pretty sure raw score is just the average of all of your ratings, while the calculated score is adjusted for the number of ratings you got. That way a game can't just get a single 5-star rating and win.

you have to place their bodies at the altar 

Yeah what Tested said. You can edit the game page after the 72 hours

Try asking this on the discord so you can get more specific help :)

Yeah! You can even embed a scratch game into an itch page for the submission :)

be sure to notify me when you do; I'd love to play again

Game was very well-made! I loved the art style. It is currently very easy  to play and gets boring after a while. I suggest adding more obstacles (such as cars on the road that you have to avoid, or children throwing snowballs) to spice up the gameplay.

thanks for playing! The doll needs to be assembled at Santa's home workshop, located at the corner of the house. If an item doesn't fit inside, it's not part of the doll 

Thanks for playing! Did you end up beating the game off-screen. Also did you manage to find the flashlight?

Try turning on a sink! Then he will ignore your footsteps and go to turn it off

which pride flag is that

yeah

Thanks for the feedback! We'll definitely add a tutorial once rating is over. But yeah, for anyone else playing, make sure to read the description to get a better idea of what to do :)

true

Oh thanks for pointing that out! I'll fix it when rating is over :)

Really great game here! The mechanics were very unique and interesting, allowing for great puzzles. I think it could have benefitted from maybe a snapping system for the blocks you connect to, but that's not super important. I did encounter a few bugs: one time when I restarted a level it sent me back like 3 levels XD But it was still a really enjoyable experience.

Thanks for the feedback! I actually have a bug fix update now, but I have to wait for the voting to be over before i can update it lol D:<

It's nice to see another godot game. I lasted around 350 seconds!

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You don't have to restart, but I can see where the frustration comes from. If I had more time, I'd change that level for sure. Thanks for playing!

Wow. I can tell you put a lot of effort into this game. I'm obsessed with the merging mechanic!

It was a nice game, but it could really benefit from a goal or more challenge, such as collecting food or avoiding predators. The art and music was really nice, though!

I've never really had fun playing a bullet-dodging game before now. Good job! My score was 53.

The game froze for me as soon as the timer ran out, so I don't know what happens when it ends. The gameplay loop was solid and there was enough challenge to keep me entertained the entire time. My score was 17.

The pixel art is good, but a little bit inconsistent (mixels :O). I also thought it was strange for some objects to have a solid black outline while others didn't. 

The choice of having to right click and middle click seems odd to me, I think the controls would be more concise if you could just right click to chain a piece. 

Overall, the game was pretty good. Good job!

This game got me through a hard time in my life.

Thanks for the feedback. What about the 3 health was confusing?

Thanks!

gaming

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I watched your video and subscribed! Thanks for playing!

Great video! It's very well-edited. Thanks for playing! (I subbed btw)

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Thanks for playing! In the future we want to make both brothers playable, with different abilities for each. Your video was very funny, although the curse filter was very loud.

Yeah you did a really great job!

Thanks for the feedback!

Very challenging game! Almost too challenging. Maybe make the progression a little slower, with less enemies in the first room.  I like the variety in enemy types.

A very solid game with beautiful, yet simple graphics. I appreciate all the progression beyond just the main game, but idk if the gameplay is interesting enough to warrant playing it over like 10 times. While playing, you have really only one choice to make: "Should I go for the green square or the white square." Since the white square moves at the same horizontal speed as the player, choosing to go for the green one will almost always end in death. I would recommend making the ball slower or the player faster so that you can make more choices.

Good job. Maybe add some text at the beginning to allude to a story?

Thanks! I played your game as well!