It's lovely to see you read the original Reddit post. I hope you will reach the end of the game, if you have any troubles, let me know!
SjoerdHekking
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Ghost Hunt is a thrilling and immersive ghost-hunting experience that masterfully combines suspense and playfulness. The variety of inspectable items, paired with excellent writing, adds depth and complexity. The taunting comments from the ghost, add a playful and interactive element, making the ghost’s personality shine through and providing humorous moments. Read my full review here!
Hi there!
Thanks for your detailed comment! As for the proofreading part, yes, I do have a proofreader and have had one in the past, the problem is the immense size (over 150k words~), and asking that much time from a proofreader is exhausting for them, so it's mostly done in small batches.
I agree, the RNG is sometimes a bit out of place with disappearing texts, especially since there is no way of returning them. The usage of these time-limited blocks is rather blasphemous and has been tinkered with numerous times. One day I will fix the issue and improve the mechanic (suggestions are welcome!!). (The basement is one of the locations that hasn't been rewritten, or proofread correctly :(! )
Currently, I am still developing my latest project which is, even compared to this project, enormous, and draining much of my time.
Feel free to leave feedback; I will 100% note it down and ponder upon it later when I have this project open.
As for Sleepover Rules, I am completely re-writing the whole thing (code-wise), from the ground up, to make it more modular and easier to change things, something Project 6 (current project) has taught me, and makes me scream at Sleepover Rules for not having designed it from the beginning like that.
Making a meeting with death, truly feel like an old friend walking you down memory lane. Beautifully written, using its unique language fabricated by the brains of the dwellers of the in-between. An amazing collection of stories where secretly the reader holds a mirror in front of them, "What will you do and why?"
Hey there, thanks for your feedback. As for the painting, it's normal such events do kill you if you try to exit to the menu, otherwise one could reset a round without ever dying. As for cleaning up the text, I want to thank you for the generous offer, for now, I am slowly revisiting texts with a second editor here and there since it's literally a ton of text... so don't worry I got it covered (for now)!
A true visual novel at its finest. Simply lean back, no need for thinking, just “enjoying” and reading! The game features good audio, a lot of not too annoying animations, and creepy surreal images. One could really feel the tag of ghosts coming to life in this game. Story-wise it’s interesting and has an amazing hook, I am sad there weren’t any other endings to explore than one.
The English usage in this game is not very good, many punctuations, sentence structure, and grammar mistakes were made. Honestly, this does kill the vibe a little. The audio is perfectly timed and the text animations are adding towards the situations the protagonist finds themself in. The art within the game is there, it looks neat. I have played a few games since this game has high replayability. The story itself is a little incoherent, but it's still enjoyable!
p.s.
I would love to rate the game higher, for it's great, but please fix the English! <3
After playing for some time, dying a lot, and even solving all puzzles, I can firmly say that this was beyond my expectations. The puzzles, both visual and audible were scary, fun, and interesting. The game actually heavily relies on its audio and it certainly helps to actually listen to it! It’s immersive and sucks you in, to the point you actually feel a pity for the protagonist.
The story is rich in neatly written paragraphs, and even well-timed funny sarcastic/cynical jokes from time to time. Replayability and lore are both beyond normal interactive fiction levels. The music truly adds to the experience. Sadly the game is still in development, so hopefully, it will one day be finished.
The dialogue is unsettling and the build-up is timed neatly. The chat itself is comparable to what a true chat group looks like, giving realism to the game. This game is absolutely worth your time! Just don't complain to me if you feel slightly paranoid afterward.
Full review on my website!