Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SketchyNonsense

10
Posts
154
Followers
8
Following
A member registered Jan 06, 2018 · View creator page →

Creator of

Recent community posts

sorry I couldn't be any help, but congrats on the escape! :'D
remember: RPGmaker's janky pathfinding is your best friend lol

to get past that monster after you put the fuses in the box you gotta avoid stepping again on anything that makes noise, or it'll run after you faster. If you're asking how to get past it before you get the fuses, you just cant alert it. Because theres no way to escape after that so you have to restart the area

ah, yeah that's a mistake on my part, it IS the right version but i forgot to fix the label on the Actual File and not just the zip like a dummy,  sorry bout that ^^;

oh no

Sounds like somehow finding Eloise broke things for you??

Im not quite sure How because their stuff never really crosses paths but i'll look into it n see what's up. 

Thankfully since our nurse and maid friends are optional you can still complete the game and it wont effect your ending. 


Super sorry this happened n thank you for letting me know!!

Glad to hear you're havin' a good time! : D

The fireplace is for an optional puzzle involving one of the optional ghosts in the rooms near prop storage. 

Oh shoot thats a pretty bad bug

Sorry you had to go through that! But thank you for finding this out! I'll be sure to fix that soon as I can!

If you've got the portrait ghost available you could go ask her for a nudge in the right direction

If not, maybe try and find where the director might've written down stuff about our friend in the parlor. Maybe that'll help you figure out where to look for clues?

Did you finish helping the ghost in the parlor that knows Patty? She's in the hallway between the downstairs and the upstairs on the right side. 

Did another small update with one scene getting a smidge new art n some new tunes got added, not rlly enough for a full dev log,

let me know if there's any bugs I missed

The ballroom is at the end of the right hand hallway, and to get all the combinations you need to use the time in conjunction with the amount of time late in the journals. The third journal piece is in one of the rooms you'll unlock

Hope this helps!