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skindin

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A member registered Nov 06, 2021 · View creator page →

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Love the idea, and the visuals. Although, it's really hard to hit the weakspots even when exposed. Maybe just make the colliders even bigger. Also weapon reloads are way too long, so long that I forget to even use anything but the daggers. Also, needs some kind of goal.

a quaint pedestrial adventure with my human

I like the idea. It would be easier to control if the camera didn't follow you

I love the idea that someone is just watching you when you buy loot boxes and controlling what you get. I also literally laughed outloud at how funny the characters look. I would have liked if the break didn't create so much smoke, I couldn't really see what was going on. I also didn't feel very in control.

the art is absolutely amazing. I couldn't really tell if I was supposed to be making anything specific, so I guess you're just supposed to put everything in. I like the idea of a cat messing up a witch's potions. 

The art looks so good. I couldn't really figure out how to play, things just seemed to happen randomly. Awesome art though

i like the idea, and I did find it challenging in a good way. I would have liked it if you could just use the scroll wheel to change what block you're placing instead of numbers. I also found it hard to place blocks with the camera moving so fast some times

holy crap I love this game

rolling for moves gets irritating though

(1 edit)

My bad, I didn't actually know for sure but that's what the unity build said `\*-*/`. Should be correct now :())