This was really difficult but I liked it. I loved the little smiley on my spell. Good work!
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A Wizard-Casting Spell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #178 | 4.234 | 4.234 |
Enjoyment | #438 | 3.787 | 3.787 |
Overall | #456 | 3.894 | 3.894 |
Presentation | #1289 | 3.660 | 3.660 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of casting spells as a wizard, you are casting wizards as a spell! Also you can literally swap places with the wizards that's like a literal okay yeah I'm done
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Thanks for coming onto the stream to talk about your game, here's a link to the Interview;
https://www.twitch.tv/videos/1869196837Neat game! Controls nicely, and I liked the idea of teleporting wizards right into their own attacks!
Nice job! Challenging in an interesting way to keep everything straight.
Very clever game! Simple mechanic used very well. would be cool if the wizards telegraphed more that they will attack. maybe some aim lines that stop when they are about to shoot.
Nice little game ! The fact that magicians can hit each other is a good idea, good job ! Congrats to the team !
it’s incredibly fun lining up the little wizard fellas so that their friends’ spells kill them
Very cool, the mecanics work so well together it's very clever. Very well done !
What an amazing game! Mechanically way deeper than I expected. The level design is really cool as well. About every new level gave me a new challenge as sson as I thought:"Alright, I get it."
For instance, I thought it was a little to easy at first, but then after adding the blue wizards that do not get killed with a green wizard in 1 hit, really adds the decision making you have to do on the spot. really cool game. I think this is one of those ideas that you could totally expand to a full game. Great job :)
I like the idea. It would be easier to control if the camera didn't follow you
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