Thank you, it is possible to guide the ships to a "wrong" target, but i'll get tracked differently. Sadly we didn't got enough time for testing, then we may have implemented your suggestion.
Cool little game, but it feels for me, that the hitboxes of the spikes and the character are not the sprites itself, which made it hard to tell if you'll get hit or not. Liked the Pixelart
Really got that old arcade-vibe, including music, gameplay and artstyle. The start is a little bit hard, since you can't estimate the traveltime, but gets better over time!