Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

slaxer

17
Posts
1
Topics
A member registered Feb 15, 2021 · View creator page →

Creator of

Recent community posts

nah the one after that, with the x and triangle :p

I like that you can customize your character, The control is a bit weird, I think not being able to jump because you can't run doesn't feel too good especially since the level design doesn't seem optimized for it. idk if it's a bug, but If stop running, I stop moving if I let go of 'A' so I have to run constantly. Then at level 2 I got into a gap and was soft-locked making me stuck there.

I never got the chance to attack, seemed more like just run and dodge kind of thing, or maybe I did something wrong.
Also maybe do a small tutorial of how the mechanic work.

Simple look and clean, although not much going on but it is to be expected. I feel like the ship is super fast, I press W and I zoom into the wall. I am wondering if it's because of either high frame rate and screen hertz.

I thought this was a math which was already scary

I like the look of the game! doesn't seem to have an end goal but its a good demo!

Very nice game!!!!

my only criticism is that when the game launches, I don't really know what the symbol means lol.

Sysphus rock but spider.

I like the gameplay it's fun! my criticism is to make a UI to tell the player the coffee is empty/heating/done/etc.
Although I guess one could argue that it makes it "harder" but I think it would be a quality of life change. I think the art is nice too although I think it looks funny when they walk down. audio and menu is good too!

I wanted to get a lot of money so I left it on overnight on my pnhone and it died lol (didn;t charege it)

oops! sorry I forget my actual audio on pc is lowered...but it is funny that it's loud lol

ah no the jankness came from the fact that you can control with wasd which makes it feel like a turn based game but it isn't. Although when I play with clicking, it feels more natural, does that make sense?

Also if the player didn't control with wasd, it wouldn't have the phasing wall problem so that would have been easier to deal with. Aside from that moving with mouse is good.

(1 edit)

Interesting game! I like the simple look of the game, and the mechanic. Movement is a little janky, and while on the topic, If I hold W I can phase through walls

I did NOT look at the image of the map, I spent way too long trying to figure out where I'm going but I managed to get to the boss somehow. You should include the map as an introduction before starting the level. but also for future development, you shouldn't rely on like some sort of website to instruct people on how to play the game. these things should be included unless they are like super simple.

Another thing is that the movement is kind of awkward, stopping in place to shoot doesn't really feel good, and the fact that the map is so huge, I think you should really rely on moving really fast. 

in my opinion I think the enemies have too much hp, but if you are going to nerf the hp you should make up for more enemies just so it is satisfying.

I like the art and music!

Ok its literally a stick man with balls and it's very comedic (the wiener is censored) is that okay to submit?

Needs more roads

What a calming game!

I managed to get outside the parallax so it just turned into a background, interesting game!