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A member registered Jan 28, 2021 · View creator page →

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Thank you for your ideas. As mentioned, the suggested changes would significantly deviate from the core principles and mechanics of our current game. At this stage, incorporating such changes is not feasible.

I have already integrated numerous suggestions from our supporters who have “played” the game, ensuring that their feedback aligns with our vision and keeps the game cohesive.

In terms of game dev and resource that I have, your suggestion is suitable for another game: prequel, sequel, or even its own game.I appreciate your understanding and interest.

It is an interesting idea. There is certain philosophy behind this game that I’m trying to convey to players. Incorporating your suggestions may stray from that. Perhaps a sequel to the game ?

Can you elaborate of aura of "genosida" ? Also, are there other specific do you prefer to have in this game ?

Enjoy, bro !

let’s say she hurts something so much that she doesn’t want to come back. Out of 3 poses, which one looks the most painful? 

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I'll give you a hint cuz I just figured it out. You have to perform a certain pose on the pink-haired delivery girl for a lengthy amount of time until she says she doesn't want to come back again.  Hope this helps. 

Thank you for your advice. I'll look into those methods and similar ones.

No words can describe how excited and grateful I am to read your feedback. It means a lot to me. I'm so glad you feel positive about the game. All this time, I've been focusing a bit too much on the content, but not really the gameplay. Your suggestion has helped me learn about game development a lot. I'll try my best to address the various issues that you pointed out.

Unfortunately, implementing many of these suggestions will require delving into JavaScript programming within SRPG Studio, which I have zero knowledge about. There are two possible options: I could teach myself Javascript and in-depth SRPG studio engine, or transition the game to Godot or Unity to have more flexibility in tweaking game mechanics.

Regardless, I'll keep working on it. Thanks again for amazing feedback. :D

This could be the end result of choosing a certain path in the game. However, it won't be something that happens during the gameplay.

I believe that was my Discord ID. The following link is the game's Discord server.
https://discord.gg/MYcU43Sh2b

Definitely !!! I'd love feedback. You can write it here or join the discord server.

Right now, no. In the future,  absolutely !! It's actually written in one of the dev logs I made a while ago.  Basically, just cock-block all Kota's possible moves. 

I'm really thrilled to see your feedback on my project! Your game "Summer Sweepers" has been a great source of inspiration for me, so hearing your thoughts on my demo is incredibly motivating.

Thank you so much for taking the time to play the demo and for providing such detailed and helpful feedback. Your comments on the map size, interaction clarity, and enemy balancing are very insightful. I’ll be sure to work on these areas to improve the gameplay experience. The suggestion about adding a load button alongside the save option is a solid one, and I’ll make sure to include that in the updates!

I’m also glad that you appreciated the original soundtrack. Music is something I love, and it's reassuring to know that it added to the game experience.

Your encouragement means a lot to me, and I’m excited to continue refining NTR:BSS. I hope to make it something that reflects the passion and effort put into it. Your feedback is a valuable part of that process, and I’m eager to implement your suggestions. It’s a big project, but encouragement like yours gives me the fuel to keep pushing forward.

Thank you for taking an interest in the game.