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Slothware

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A member registered Jun 07, 2017 · View creator page →

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Hi, 

Thanks so much for your help. I think I just figured it out.

This solution sounds silly but I tested it and it seems consistent. 

The plugin will not run when I have a space in my project name. I renamed my project and everything just loaded fine.

Also this might be a duplicate of this issue here: https://github.com/CookieBadger/assetplacer-docs/issues/23

Glad I got it working!

I am having an issue getting the plugin to work properly on a specific project. 

I get a bunch of errors starting with this one:

/root/godot/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/ExceptionUtils.cs:113 - System.InvalidCastException: Unable to cast object of type 'Godot.Resource' to type 'AssetPlacer.AssetPlacerPluginData'

And ending with this one:

AssetPlacerPlugin: Please reload Asset Placer Plugin from the Project Settings panel!

The plugin seems to work totally fine when I tried installing it on another project. 

I am not really sure how to go about debugging this. What in my project could be affecting the plugin?