I am having an issue getting the plugin to work properly on a specific project.
I get a bunch of errors starting with this one:
/root/godot/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/ExceptionUtils.cs:113 - System.InvalidCastException: Unable to cast object of type 'Godot.Resource' to type 'AssetPlacer.AssetPlacerPluginData'
And ending with this one:
AssetPlacerPlugin: Please reload Asset Placer Plugin from the Project Settings panel!
The plugin seems to work totally fine when I tried installing it on another project.
I am not really sure how to go about debugging this. What in my project could be affecting the plugin?