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SLRNT

13
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A member registered Feb 16, 2022 · View creator page →

Creator of

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Glad you liked it.

You can get hints by reading about lucid dreams and what does work and what doesn't work in a lucid dream.

*SPOILERS BELOW*

Player "health" is the Z's in the top-left. You lose health when interacting with "real" objects aka clocks running clockwise and normal mirrors.

Top-middle there are your "points" which you get by interaction "unreal / odd" objects. After 10 points you win the game and get access to infinite-gamemode, there you can gather power-ups as much as you like and get your highscore.

Did you notice you can play in the main menu also?

Cool game. The timer is a bit too fast. otherwise great work.

This is cool, loved the original game.

Fun game, X, C and V are quite hard to reach when using WASD. Jumping would have made the game mode interesting. Nice work.

Really fun game. Power-ups would have been nice but considering the time frame, it was well executed. Good job!

Cool game, but doesn't fit the theme.

Nice work ,very polished game and so many levels.

Sadly didn't figure out how to play, looked nice.

Very good looking and hard game. Without invisible traps the game would have been a bit easier to play. Great job!

Cool game, a bit unforgiving without checkpoints. Main menu was polished, but the game itself was lacking better textures.

Cool concept, i liked the character model, but shooting sound was a bit too loud. Moving felt like i was stuck on the floor. Otherwise great job.

Great game, took some time to play through. music was great, but sometimes it sounded like there were two playing on top each other. not sure if a bug or intended. Overall well put together.

Cool background and character. Can't really say anything else since camera didn't change the scene and i lost the player character(multiple times even after reload).