Cool game, a bit unforgiving without checkpoints. Main menu was polished, but the game itself was lacking better textures.
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Lost Memories : Midnight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #488 | 3.063 | 3.063 |
Graphics | #704 | 3.000 | 3.000 |
Theme | #816 | 2.625 | 2.625 |
Overall | #845 | 2.656 | 2.656 |
Game Design | #945 | 2.500 | 2.500 |
Fun | #946 | 2.438 | 2.438 |
Innovation | #984 | 2.313 | 2.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The Story fits the theme
Did you write all the code and made all the assets from scratch?
all the code + music + art and sound effects were made from scratch
Comments
Cool platformer game! Maybe a checkpoint or two for each level would've been nice ^^ For the rest, I liked the artstyle and the music too :) I felt like sometimes you had to jump many times while grabbing onto a wall, which I don't really know if that was intentional or not hehehe!
Nice game overal :D (also, I would really appreciate it if you rated my game as well :) )
Thank You ❤. The Game Only Has Five Levels So We Decided To Make The Game A LITTLE Harder And Put Only One Checkpoint In Each Level. Being Able To Grab Walls And Consistently Pressing Space To Go Up IS a bug And It Is Easy To Fix However We Decided To Keep It This Way And Consider It As A Game Mechanic (:
Nice art style. Love how you managed to create 5 levels. Not sure why but sometimes the player jumps high and sometimes very low. Not sure if it is intentional or not but made me a bit confused.
Good job overall!
Loved the choice of music that you used - made it very atmospheric. Some of the jumps were quite tough. There was a tall one after the second enemy on the first level which I couldnt get over. Thought the graphics were cool and like the core concept of 'lost memories'. Nice effort.
Nice work -- I played to the conclusion and really liked the clouds/fog (and the different way you used these) and other visual effects. You did a good job making the player progressively master new skills, and it was refreshing to play a platformer in which destroying enemies destroys them for each successive try. I also liked the visual elements you introduced in the final round. Good work!
Great gameplay and music to be honest, it gave a really cool vibe to it.
Nice take! It really does transmit the atmosphere and mood, and bonus points for the "old tv" look!
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