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SnailCreature

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A member registered Nov 19, 2020 · View creator page →

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Recent community posts

This is so cute, I love the different bee designs! Can’t wait to see what this becomes 😁

This is a really nice little game! I was pulled into and liked taking on the role of a translator, and I liked the morale system of working up to talking to your parent (I did get stuck by translating all three stories first). The ability to cycle through possible translations is very good, as is the touch of having struck-out dialogue options to show what state of mind you are in. My one adjustment I would recommend is to the UI: increase the contrast on the morale level. Personally I didn’t notice it at first, and if a player had poor vision or a dim screen, it wouldn’t be visible. The game itself though is amazing. Great job!

Thanks! I’m gonna be honest, the landscape is the default UE5 level, but the buildings and roads were designed by Kenny (foliage brush for the buildings, spline for the roads)

Thank you so much for your points! I had considered a time-skip functionality, and I'll have a look at adding one in. I have an idea of how it would work. I am gonna stick to the no change rule: Firstly, I like the idea of making every decision count, and secondly, I'm using GB Studio and I'm already making it jump through hoops to do what we have. The game can go on forever, though the story is finite. Adding the time-skip function will make it easier to fail faster and learn the game. The person at the gate is completely optional, unless they are broken. They should appear around midday every other day from day 5. If you didn't notice they were there, it's on the game to sign-post it better

I will add that the difficulty is intended, but I don't want it to feel impossible

Also, I'd be interested to know if you helped the person who appears at the gate every now and then

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Balancing is very tricky. Do you think that the demand should be decreased, or the ways to produce fish increased? Thank you so much for your feedback

This is very much a bug. I will fix this ASAP, thank you for letting me know

Thanks for making me aware of this. I am unsure of what causes this graphical error, but I think it has something to do with the number of actors in the scene, although I will look for a work around

Zombie Heist community · Created a new topic Beta Release

Thank you for downloading the pre-release version of Zombie Heist! Please post your experiences of and opinions of the game here. All feedback will be considered and put toward the final version of the game.