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snake_case

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A member registered Apr 17, 2020 · View creator page →

Creator of

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Ha-ha, I surely am fortunate that I submitted my game earlier, otherwise I wouldn't have finished it.

Maybe it'd be worth it to replace arrow keys with WASD — so that you can play all the QTEs without moving the hands on the keyboard? Right now I have to keep my right hand on the mouse, and move my left hand between the arrow keys and space bar.

Also the text is a bit hard to read when the time is limited.

Cool game overall!

Kinda counter intuitive that the ground below you moves, and not the camera.

Other than that — cool game, just needs some refinement in controls.

It's nice that the asteroids are thrown away by the bullets and not just destroyed

Damn that was hard! But in a good way.

It's quite counter intuitive that there is a minimal impulse you can give to the red ball, and that's a significant part of the game's difficulty.

Very nice!

Controls could use a bit of refinement — right now the immediate dash makes it hard to climb the ladders. Maybe you can change it to quick acceleration, so that small steps could be possible as well as fast running, but without additional control mapping?

Other than that — I love the pixel art and the smooth animations of switching screens!

I decided to make it a part of the gamejam theme, as you can get very close to completing it.

Besides, there is a small "game over" message replacing the winning message of the normal version of the puzzle.

(1 edit)

Увы, пока идет голосование геймджема, залить ничего нельзя.
(Т.к. сроки по заливанию портов я пропустил)