Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SnoozyBoi

9
Posts
84
Followers
A member registered Mar 08, 2022 · View creator page →

Creator of

Recent community posts

i am VERY sure there is an intro sequence with the story of the game followed by controls. I am unsure why you wouldn't have seen it

No no its cool i get it its just those animations took like, weeks and weeks of my devtime, probably the majority of said devtime and id really not like to sit and toil in animation hell for like another two months

thats a common thing folks seemed to want. If i update it with QoL stuff, i think ill add an ending gallery and a skippable cutscene when u get caught lol

Id have to say the camera flicking is a You thing, none of my playtesters or myself had issues with it.

I don't really get what's awkward about the controls, but at least youre just walking around, its not like a precision platformer or anything

ty for the feedback hyenard

Yeah, lemme just do a whole extra round of animations over and over and over again thats definitely a quick thing

(i wanna be done with this)

1. you definitely CAN hide youre just bad at it. Make sure you dont have hard mode on.

2. hard mode would do that

3. I literally tell you all of the controls in the intro? maybe ur bad at reading

i mean... theres a mac release for a reason. I cant speak from experience but some hotfix sometime down the line could see to fix it

I ALSO couldn't tell you what kinds of graphics junk I use for my pc, but it seems to be a draw order issue over on Construct's end. Clearly this isnt an issue for EVERYONE but I figured it was a Mac thing? are you guys on Windows?

couldnt begin to tell you folks how your games got that bad. No such thing happened for me or any playtesters