Oh, you're totally right, sorry I missed that. Having to restart from the beginning is still a tidge frustrating, but having the ability to restart quickly deserves a few more points. :)
snugglebee
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"Too easy" is certainly a first in terms of feedback we've gotten thus far, you must have picked it up pretty fast! In later levels, enemies are introduced which dive bomb and shoot homing missiles at the player–that could prove to be the greater challenge you're looking for 🙂.
Thanks for your feedback!
Thank you for your feedback! A feature (that I'd forgotten to document until now) is that running into the patches of small asteroids/"space junk" causes the player to temporarily slow down. Could this be what you're describing?
In any case, our level designer (as well as the rest of us) have learned a valuable lesson in difficulty curves, and ramping up object size is one of those changes we're working on for an updated mobile release. I hope you'll stay tuned!
-HLM, artist/concept