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Zavier (Guiding Creations)

35
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A member registered Jun 05, 2021 · View creator page →

Creator of

Recent community posts

Oh no! We're sorry for the bug. We barely made the game in time as is,thanks for playing through. 

What an excellent execution of controls! I was initially very confused about how everything worked but after a few seconds found myself really getting into it and picking them up very quickly. Love it!

We're hoping to make the bridge more clear in future versions of the game. Thanks for playing!

The different animal bones is a very interesting idea! Thanks!

A full game is a plan with various levels and even enemies! (Check our screenshots for a full compilation of the assets.)

Great ideas and great note on the speed. Thank you!

Downwell was our artistic inspiration! I'm glad it came through.

Thanks a lot! 
I really loved your little game too, the aesthetic was amazing! 

We're working on another jam now but afterward will probably make more bonehead. 

Thank you! 


We have several other levels designed but sadly didn't have time to implement them. We're working on a future version though.

Many thanks! We are working on the game further for future expansion.

A fun challenge to get through each level without breaking your lifeline, done super well and really smooth on the gameplay!

Some great concepts in the game, could use some background music but otherwise solid. 

A bit odd of a choice for controls but overall a solid start. Nothing unique though. 

Thanks for going through our messed up download process, a slight problem with GMS that we didn't have time to fix. 


Thanks for playing and enjoying the game too! We are working on more levels for release at a later date.

We actually have three levels designed but only had time to make the one! We do plan on continuing work on the game however, so keep an eye out! 


Thanks for the note on the bridge, we'll be sure to include a posting or clearer art for when it builds.

Really appreciate the feedback! We wanted to implement some more directions towards the beginning but alas ran out of time (you'll notice we submitted 18 seconds before the deadline! Talk about close.) 

Thanks for the feedback! The "two arms" skeleton let's you climb and the full body was going to let you pick up object to activate buttons but sadly didn't have the time.

Thanks! 


Really glad you enjoyed, and I'm super impressed with our artist too. He did a superb job, thank you for noticing. 

Cute but takes a loooot of time to get right. A lack of instructions really sets this back. 

Seems like a regular top-down shooter, the interaction with "body parts" was not working. 

Such a great time!

Cool concept, but I think it could be explored in more creative ways. 

The beginning maze is tedious and should have been shorter but not a bad start to a game! Maybe not so many blind jumps though. 

So far my favorite game. 

Had a little bug with not being able to move between the dice but OMG this is great! 

Really neat, did get to the point that I didn't need to make any new replacements and went on a 12 win streak by following a pattern though. 

All good, most games don't have them this early. But controls in the description would be good. 

Not nearly forgiving enough and has such a hard reset. Cool concept though. 

Super interesting! Would love to see a polished version. Not sure how it matches the theme though. 

Really, really awkward controls. A lot of the time my inputs from a previous life crossed over and immediately lost the game. 

Super cute! But really buggy on level 2, drago keeps jumping up to hit me immediietely. 

Good concept, the operation of the cart needs to be explained. Took me forever to figure out how to move it. 

The game doesn't work or at least doesn't start with any button.

Really fun to play!
Was confused at first but that was awesome!