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Sky High Signs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #89 | 3.214 | 3.214 |
Fun | #89 | 2.929 | 2.929 |
Theme | #91 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fine lighting FX and dialogue system! Needs some polish & fix, I guess, but you dared to dream big (like me) :) Also, not too much neon could I observe, but perhaps later on. At least we learned quite intensively in the last 3 weeks...
I'm kinda conflicted: of course, this project is buggy and needs a lot of polish and so on but what's actually most important to me in a platformer is how the physics feel: and you did an excellent job there! I was actually really enjoying my time with it!
Game was really buggy and felt like it was missing some structure, all in all it feels like a great start to a game rather then a fully able to play game, there is an ending but its more of just an overlay, didnt know i could talk to the guy at the stand until messing around. Needs more polish but shows great potential https://www.twitch.tv/videos/1066252250 @12:17
Cool game, cute old man, fun short game
Really nice game! I liked a lot of the world building and different mechanics in the game. The visual text effects were also really nice! I noticed the attack sprite's anchor point is a bit off, so when you attack the character moves back a bit. Other than that, this is really nice for a jam game, great job!
Nice work! I liked the unique take on the 'neon' theme, the writing was fun, and the visuals were nice. Unfortunately I had a bug where I'd freeze after talking to the shopkeeper - I was able to mash my way out of it the first time, but wasn't able to do anything but quit out the second time. I did enjoy what I played though!
Oh no! We're sorry for the bug. We barely made the game in time as is,thanks for playing through.