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Natt

15
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A member registered Jul 10, 2022 · View creator page →

Creator of

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Was a fun game. The difficulty curve was pleasant and you still had quite a lot of control using only one button. Made it feel nice.

Also, I like that you have to ability to wrap around corners during jumps when you are jumping at the correct timing. Really satisfying thing to pull of. Was able to complete the final level without touching the bottom left island at all

Uhh, thank you. Didn’t expect getting such an high ranking >_<”

Yep, should really work on making some things clearer.

But I am glad you had fun playing it and felt the experience, I planned to achieve >_<”

For the sound, I really have to credit ChipTone. Is a nice tool to generate and tweak sound effects for the type of games I want to make… and thank you, had fun making the graphics^^”

Had pretty smooth controls and the limitation was implemented in a nice way. I also really liked that the single pixels were actually snapping to the game’s pixel resolution. Really improves the look of the game.

Is a nice mini game. Used the theme and limitation in a nice way and it felt quite good to play. Btw, sorry for missing video proof. Beat it by gathering everyone on the screen’s extremes and paying attention that nobody is blocking anyone

That’s a really interesting take on the limitation. Creates a nice risk-reward mechanic

Was a pretty fun game. My favorite aspect was the clock mechanic, making you manipulate your available time for the next round.

Has a cute concept and obtained the first golden cherry. Unfortunately, the doppelganger mechanic is pretty broken and the walljumps are an hit or miss. Otherwise, I liked the overall leveldesign

I really liked the concept of spawning past versions of yourself when you are changing your color. It fits the theme and limitation of the jam

Thank you, put like a third of my time in the look of the game. Now I am curios about your implementation

Uhh, thank you >_<”

That’s good to know. Should highlight the levers more to make them look more like an interactable object. Thank you for the feedback

Yeah, probably should have implemented a practice mode for the last stage, to make it a little bit fairer

I am glad you liked it^^”