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solipsistgames

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A member registered Jun 08, 2020 · View creator page →

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Beautiful! Also haunting, sweet, heartbreaking, and touching. Not to mention the technical quality, which is huge, as always.

A few small typos I noticed along the way:

  • “wrapper[ed] in white linen”

  • “at last we have reached the plateau[x]” (unless it’s meant to be plural)

  • “countless spec[k]s of light”

Oh my lord! They were already so good, and now they are even better!

Thank you! The moving train animation is an ease-in-out CSS animation that slides a big stripy block to the left :D

Should it be “with a grand flourish” instead of “with a grand florist”?

Oh that makes a lot of sense …

I have loads of reels of American tourist attractions, some still there (Mount Rushmore for example) and some long gone (Futuristic gas stations, Tomorrowland) as well as short versions of popular movies and the like.

Also reels of educational subjects, like the landscape of the alps, or the lives of pearl fishermen.

This is just down-right beautiful. I love viewmasters, and have had them since i was small, and this felt so much like opening up the random packets of reels my Mum always seemed to have

You try and behave in public. You try to be a good netizen. And then this …

Thank you! Blackadder quotes make everything better, for sure.

I followed “And see it all…” and get “Woods”, but it just takes me back to the Born/And see it all screen again.

I got very confused with this. Text keeps appearing, but then I just got stuck on a page that said “Woods” and went back in a circle.

I feel like I was missing something.

Why must I have Fae Flu! Whyyyyyyyy

Ahh, I didn’t see that. That’s sad. I was hoping to go back to check the FAQ. Is it listed anywhere else? Also, now I can’t message you on Discord :(

The Discord link no-longer works. Has the Discord closed? I was a member before and now I’m not, but I don’t know if that was me, or the server.

A very mysterious and evocative game. I love the writing, and the animated background (when it works).

I’m a little less keen on the sections that require you to click but have no visible links. On mobile, I thought the game was broken, or waited a long time in case there was timed text. I think there should always be some indication that an interaction is needed.

That would be very cunning if I was that cunning. But seriously, I just thought it was a lovely work of poetry.

Also, to add to my previous review, this is a bad Bad IF entry, because it is good

I LOVE it!

Love love love it

Simple enjoyable game, and some very evocative descriptions :)

Two quick technical comments.

I think the game would be a lot easier to play if you had it open in a full window by default. It’s pretty crowded in the little Itch window. I opened it in a new tab, but not everyone will know how to do that.

Second, you have a nice starry background, but you attached it to body, and the body is pretty much invisible in a Sugarcube story. If you put the background on html instead, then you can actually see it.

Well done! You can almost always find the ghost by chance, even on the first go, but sometimes there’s no chance at all :D

The Harlowe link goes directly to the (restart:) macro, might want to change that :)

I also got “taking a break”.

By the way, the game says it isn’t mobile friendly, but it’s fine. I think you need to check the mobile box on the game info

My respect for finishing it. I couldn’t get close

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I admire the idea, it’s cool, but as a non parser player I just couldn’t get through it. Press a button, then follow the same sequence of touch, smell, taste, examine, repeat until you get it wrong. I think it is a horror, despite what you said on NeoInteractives, because it sent me mad in the attempt.

It would be nice if, when you get it wrong and miss a change, it gave you a hint what change you’d missed.

Is there any chance of a Mac version? I’d love to try it, but I don’t have a windows PC

Warm is best

There are three, all from Google Fonts:

  • Arima Madurai
  • Modern Antiqua
  • Princess Sofia

Having spent some few hours (O_o) on this game I think you should tell even more people :D

OMG the Isopods :D

Thank you! The stacking of the cards/floors was what made the game come together for me. I’d played around with a more 3D block perspective sort of thing, but it was too realistic, too far from the IF part of the game. Making the cards into floors, but still cards, crystallised a lot.

Also made me go back and give significant names to the levels, hence the tarot references.

This is a hard one for me to leave feedback for. I don’t do parser games well at the best of times, so of course a game where the parser is trying to defeat me is even harder, so I can’t tell whether this is a perfect example of a clever parser or more me being dumb :)

Nevertheless, I persevered. The game is so surreal, that it drew me in. However, as a mouse myself, I feel I have to object to the characterisation of mice as cheese-obsessed criminals. It’s totally untrue. There are many criminal schemes that occur to me that aren’t (entirely) cheese-related.

In the end the fortnight was saved, and the train was full of cheese, so it’s not so bad.

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This is a hard one for me to leave feedback for. I don’t do parser games well at the best of times, so of course a game where the parser is trying to defeat me is even harder, so I can’t tell whether this is a perfect example of a clever parser or more me being dumb :)

Nevertheless, I persevered. The game is so surreal, that it drew me in. However, as a mouse myself, I feel I have to object to the characterisation of mice as cheese-obsessed criminals. It’s totally untrue. There are many criminal schemes that occur to me that aren’t (entirely) cheese-related.

In the end the fortnight was saved, and the train was full of cheese, so it’s not so bad.

A classic story indeed, though a pretty short one.

Not sure what happened at the end, though.

A classic story indeed, though a pretty short one.

Not sure what happened at the end, though.

Well, I took my shot, and I guess I am stuck with it.

Possibly the only Single Choice jam entry that prevents you from trying another path. I don’t know if I liked it, but I respect it

I’m glad I read @BadParser’s comment first, because I would otherwise have been very confused.

You have made your choice indeed!

I loved the hot dog guy :D

And there I was hoping for a guest appearance from Post Malone to buy my card for 2 million dollars!

I love the amount of work put into this. The card designs look exactly like some of the ones I used to play, and the excitement of opening card packs (and the the disappointment when they didn’t contain what you wanted) never fades.

Small bug. The “Restart Game after finding card” link did nothing.

And there I was hoping for a guest appearance from Post Malone to buy my card for 2 million dollars!

I love the amount of work put into this. The card designs look exactly like some of the ones I used to play, and the excitement of opening card packs (and the the disappointment when they didn’t contain what you wanted) never fades.

Small bug. The “Restart Game after finding card” link did nothing.

Happy to report I died the first time.

I enjoyed exploring the different fates, pretty sure I picked the worst possible one straight away. I also like the bold purple on black colour choice, very Goth Girl (the book series), and the choice of an IM Fell font, I’ve used those too.