Hey, hello, nice to meet you. I release a game in itch wich uses your background and i was wondering if you have twitter to add to your side in the credits :)
SoMaxB
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itch.io Community » General » Release Announcements · Replied to TheMetalCarrotDev in Last Ship (First Game Ever)
Hello! Thank you very much, the truth is that the intense purple was on purpose, in fact, I highlighted it with the world environment. But I don't understand anything about design and making things pretty xD... So I'll keep it in mind and if more people think the same, I'll change it because I'm sure they'll be right hahaha
itch.io Community » General » Release Announcements · Created a new topic Last Ship (First Game Ever)
- Avoid and destroy asteroids (enemies in future patches) to increase your score and recharge your skills.
- Movement and Shoot: Use WASD or the arrow keys to move your ship and left click to shoot. You have five bullets, and when you reach 0, need to wait and survive for 5 seconds to autorefill your bullets. (more bullets and less time to refill in future).
- Skills: Use Q for healing (More skills in future patches). You need to impact two asteroids to refill your skill (two for now). And just can carry one healing, Every heal recover 1/4 of the health.
Hi all, i'm new here.
I have published this first "playable" version of my first game ever made. It's an early version, and it's missing a lot of things. But it helps me to continue learning.
Feedback is well received, and there are some changes already pending (aside from the listings on the page).