Yeah, I was able to replicate this once, pressing esc and respawn allowed me to continue the quest but I have a good idea how to fix this bug permanently for the next update. I over-complicated the process because it was going to be the framework for a quests system but I should just simplify it.
Sooba
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A member registered Jun 10, 2020
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hmm, yeah, something is working differently in the new version, I'll likely go over the side character interactions and make some new animations for them before final release. They are still placeholder for now.
fixed the issue, not sure if I'll put out the fix until a bit more testing happens though, I'm expecting more bugs to pop up with the unity version switch XD