Thanks for playing! I'll try to fix it ;)
SoulofAO
Creator of
Recent community posts
Thanks for playing.
You probably did everything right, just because of the lack of time, the boxes may not explode sequentially if you throw them hard on another box, and they may also not explode if they have just been spawned. And they also love to explode in their hands, so it's difficult to throw a red box :)
Overall, a very interesting game.
I may not have gone far enough, but I lacked the complexity and the need to take the donkey back, except for eating apples. I think it would be interesting if some railways were very close, so that it would be necessary to transfer the elephant back and forth. I would like to see other obstacles.
My favorite at the moment. A wonderful game with a good soundtrack and balance. And a clear leader in the amount of content. The main mechanic is the movement of boxes, works amazingly and requires the player to have serious character control skills. I would like the movement of the character to also have strength and weight, as well as the movement of boxes, and I would also like the mechanics of the buttons not to stick. I would also like more non-linear levels, since at the moment the only difficulty of riddles is to approximately memorize the map. However, for three hours it is a masterpiece.
A short browser platformer about how to throw off enemies with dynamite. I didn't have enough challenge. Bots do not move, it is quite easy to pass them. Somewhat unconventional control - it's better to make a jump on the space bar. The main soundtrack is beautiful and almost perfectly conveys the essence of the game, although there are not enough other sounds - jumping, falling dynamite, etc.