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SoulofAO

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A member registered Oct 04, 2020 · View creator page →

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Thanks for playing! I'll try to fix it ;)

Thanks for playing.

You probably did everything right, just because of the lack of time, the boxes may not explode sequentially if you throw them hard on another box, and they may also not explode if they have just been spawned. And they also love to explode in their hands, so it's difficult to throw a red box :)

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Thanks for playing. Can I get more details? What did you like, what didn't you like, did you reach the end, what score?)

TIRShooter (3 hours jam) - YouTube

Extremely well-styled game. For the styling - my respect. 

The game mechanics are good, but already familiar.

Overall, a very interesting game. 

I may not have gone far enough, but I lacked the complexity and the need to take the donkey back, except for eating apples. I think it would be interesting if some railways were very close, so that it would be necessary to transfer the elephant back and forth. I would like to see other obstacles.

An interesting concept, but a gameplay, sharpened only by chance, is not for me.

A great game, but a little unfinished. There are zero points where the astronaut will definitely be safe - these are the center and edges of the map. Otherwise, very good.

My favorite at the moment. A wonderful game with a good soundtrack and balance. And a clear leader in the amount of content. The main mechanic is the movement of boxes, works amazingly and requires the player to have serious character control skills. I would like the movement of the character to also have strength and weight, as well as the movement of boxes, and I would also like the mechanics of the buttons not to stick. I would also like more non-linear levels, since at the moment the only difficulty of riddles is to approximately memorize the map. However, for three hours it is a masterpiece.

A short browser platformer about how to throw off enemies with dynamite. I didn't have enough challenge. Bots do not move, it is quite easy to pass them. Somewhat unconventional control - it's better to make a jump on the space bar. The main soundtrack is beautiful and almost perfectly conveys the essence of the game, although there are not enough other sounds - jumping, falling dynamite, etc.

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Можешь по багам конкретнее? Которые нашел?)))
МЫ знаем что с некоторым шансом могут возникнуть 4 штуки, 1 в меню, 1 в обучающем уровне, 2 в основной игре. Увы, их исправить не успели.

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Good, the game is interesting. I just can't get past level 2. The door will not start) Is there anything else to do?

I would be grateful if you pass my game too))

Я проспорил, что ее никто не сможет решить))

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Hello. Pls, can you say where the game  critical bagged? 

Да, мы знаем. К сожалению, времени на большее обучение, чем просто картинки на стенах, нам не хватило. 

Визуально потрясающая игра, хотя особенностями геймплея похвастаться не может.

Неплохая игра. Впечатление хорошее, хотя геймплей разнообразностью не отличается.  Думаю, на мобилки зайдет)

Приятная игра, без излишков, с красивой графикой, неплохим повествованием, хотя и без чего то инновационного. Однозначно станет окупаемым проектом и найдет свою аудиторию, особенно если импортировать на мобильные устройства.

Хорошая игра, нам всем понравилось. Очень перспективный проект. Правда, считать сдачу самому не очень весело, но это оправданно. И еще кнопка "напечатать билет" не должна быть рядом с "картой"