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Spaceman1701

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A member registered Apr 25, 2017 · View creator page →

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Thanks! I originally had big plans to hand-author a few levels and have enemy fighters, but ended up being too busy to polish those things up nicely. 

I'm glad you like it! Our goal with this game was to push the storage limitations as far as we could. Having so many layers in the tilemap brought us over the edge on cart size a couple times requiring some fun optimizations each time.

This game is awesome! The puzzle mechanics are really creative, but the thing that stood out to me the most is how fluid and nice the movement felt. 

Ha, sorry you ran into some bugs! There were still a handful of map compression related bugs which we didn't make the cut to be fixed before the end of the jam, unfortunately. 

Glad you were able to progress!