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Spacemarine2022

6
Posts
A member registered Jun 16, 2024

Recent community posts

My only problem is despite the fact the enemy seems like it drops its weapons when killed, you can't pick them up, severely limiting your combat options to just the machine gun. Otherwise, it's a pretty good game, and I hope to see more of this in the future. 

Is this games development being continued?

I love this game, but I have three issues. The quad copter enemies are pretty annoying as they launch an extreme number of missiles, and sometimes take too long to kill, or maybe I'm just not good at the game, and the missions past the first 2 feel like difficulty spikes, though again, that could just be me. Lastly, there seems to be very little to do in regard to kitting out your mech, add dual machine guns, add dual plasma rifles, that's about it. 

The repulsors are the most annoying weapon ever. They can shove you off a ledge at an annoying range, they are given to common enemies in the campaign, and make the later levels literally unplayable. That, and gravity guns. On bomb delivery, they make barricades and basically everything the red team does completely useless, and often hands the blue team a win on a silver platter almost every single bomb escort. 

extra backpacks like one with twin cannons, and one with wings to increase flight time and efficiency, a mech with tank treads that give extra acceleration on the ground at the cost of being lousy in the air, (It's a tank. What did you expect?) And maybe some extra maps. Like one in an underground facility with multiple rooms and hallways big and small, multiple floors that you can toggle the number of, and the top floor having an exit to the outside, maybe even a jungle battlefield straight out of 08th MS team.

I love how it seems to blend the speed of 4th gen Armored Core, the camera of 5th gen, and the running of 1st gen.