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sphipps

5
Posts
1
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A member registered Jun 04, 2023

Recent community posts

This is soo exciting Adam, i've been running a campaign for the last year using Monolith and its been great, ill gather my thoughts and also hit up my players to see if they have any feedback. The last feedback I got from them is more ship battles and more dice rolling XD 

I have implemented a "deprived state" after gaining 3 or more fatigues (from eco mofos) just to increase the cost of gaining fatigues, we'll see how that goes.

I understand, it looks like a lot of work, also new projects are so seductive and shiny 馃構

I second this 鉁嬶笍

Just use the dropdowns and all should update, minus fuel QTY.  I also added ranges for some of the weapons, not sure if they make sense or balance, but its a start!

https://docs.google.com/spreadsheets/d/1VOu9qX8WyBgj-KtUe62BBRFxCSujx9pRZVb7-DzG...

Thanks for sharing this lovely game system Adam, its so straight forward mechanically with the right amount of fun/weird content. I'm excitedly working towards running a game in September when our dnd 5e game concludes. I did want to share a simple Google sheets I put together for quick ship building with you (generates stats and all). It's nothing too fancy/polished, only if you were interested or had improvements you wanted to offer, could also be useful for others running this game?