love it. a puzzle in file navigation, hellishly discoordinating if you dont take your time (like me). Most fun way to get carpel tunnel I've ever played!
splurje
Recent community posts
Loved the game, though I don't really know where it could go from here. On first sight I instantly compared it to a short hike, but after playing it I wouldn't call them so comparable. the game is very playable, and funnily enough I didn't realize i could use both arms to climb until halfway up the second to last mountain XD. I happily await the full version!
I liked it! it's not quite what you might expect however. It doesnt go deeply into contemplation of mortality or anything, but that may be for the better. It stayed positive and told a small story as it slowly unraveled through dialogue with the dead. It's short and sweet, and doesnt hit too hard. Worth a try!
guys did you not read the developmet log "To Any of You That Need Help Installing the Game on Macs" and "To Any of You That Need Help Installing the Game on Windows"
Really smoothly designed. Hits that perfect brain consuming puzzle while never loosing momentum. Airtight level design. The only times I couldn't figure out the puzzle solution was when I was overthinking it. Also the sound design is amazing, with an ambient soundtrack supplementing the music you create by moving around the level. Perfect game for pulling you out of the real world for a little while, and I highly recommend it. I would love to see the creator's future projects.
i got to agree. the sword needs a satisfying thwack, and maybe have more windup. also, i feel like the jump needs to be a little more floaty, if not little bit higher. the jump feels like i am barely jumping at all because i dont get enough time in the air. also, because you dont have a downward or upward atack, it would be apreciated if you made the arc of the sword reach higher up and down
on almost every project i view, there are almost exclusively people who promote thier own videos. i hate that noone is giving genuine feedback and instead just advertising themselves
i think a good way to stop this self promotion is to not allow people to post video links in the comments, or to make it so they have to support the developer before they can share links, so that the developer at least benefits from all this self promoting crap
love the game, but i feel like you should change the first boss. or just the confusion effect in general. it is always a bad idea to take that kind of controll from the player.
for the first boss, once you get hit by the confusion effect once, he starts spawning in his minions, making it almost impossible not to get confused again
one way to fix this might be to increase the damage but make the confusion effect only last for something like 2 secconds. or you could remake the confusion effect completly, which i would prefer personally