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Spy Mouse

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A member registered Feb 24, 2024

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Unfortunately,  am unable to extract the file. Such a shame...

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It is a cool concept, however the hitboxes on some mushrooms were incredibly inconsistent. Sometimes when I landed on the mushroom, it flung me in a random direction at full speed. It also felt really bad when I hit the edge of a mushroom that is close to the water, since the jump sound effect played at the same time as I died. So I knew I made the jump but still ended up dead. With better controls, I could see this being pretty fun.

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A little developer note: The game in its current state is not completeable as intended due to lack of time for playtesting. However there is one "mechanic/exploit" you can use to reach the finish...

Here is an overview of all the controls:

Left/Right arrow keys or A/D - Walk left/right

Up arrow key/space - jump (space is also used to change the current intro slide)

E key near a mushroom panel - Put electroshroom in/out of the elevator to make it move forward/back

Pause menu is there, but the buttons did not get implemented correctly, so they do nothing. To exit the game before finish, press Alt+F4 (very intuitive game mechanic if you ask me).

Dont forget to remove the mushroom before exiting the elevator.

PS: When you reach two elevators that are just way too high to reach normally, press Space + Up arrow key at the same time to perform an unintentional "Super jump" that gives you tripple the amount of height. That way the level can be completed.