Hi, Pancho here main programmer. We are really sorry for the inconvenience! We tried to make a build for Linux but for some reason in this platform the mouse locked state it's not positioning exactly at the center of the screen and because of this raycasting is not working correctly and interactive objects are really hard to grab. This issue only occurs in Linux and we are working on it. If we manage to fix it we will upload a Linux Build version to our page! Thank you for all your effort in trying playing our game :)
Pancho
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Hey! Pancho here, main developer of Nature's Call. Sorry for the late, we have just uploaded our game version for WebGL. Nevertheless it's an experimental version so we still recommend you to try the downloadable version if you can.
PS: I tried to made this build for mobile gaming too. The touch inputs are working fine, but at least in my Android there are serious graphics issues. But hey, you can try it to play on your phone too! Yeeeeiiiii.
Thank you! Yeah, we also used lots of store assets but mainly for music & audio. Tom made almost all the 3D models: keys, locks, numpad panels and doors in just two days! He made the building too, except for the furniture decoration stuff. Those were assets from the Unity Store xd.
PS: Dont worry. Me and Snowo kept yelling to Tom during the whole 3 days. Justice has been made!