Thank you for the feedback! At the time, I didn't even think about making it available for WebGL because I was scrambling to get everything I wanted in the game done. I would definitely agree that the level design could use more coordination and switching between states. I had finished mechanics about 6 hours before the deadline so the second half of levels were very rushed and didn't get the time I would have liked to plan them out a bit better. I'm glad you enjoyed it and thanks for playing!
sShArk_B8teE3
Creator of
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Fun little game! It was a bit confusing at first because I was trying to play it in full screen mode and it cuts off the sides so I didn't know I had to bring the little guys to specific places but once I got out of full screen mode I was able to play through the game and it was a lot of fun! Enjoyed and rated!
If you've got some time and would like to take a look, I had a similar idea and would love to get your feedback on my submission. Thank you
I really enjoyed the isometric environments and the general idea of exploring to progress. It's nice to not have a tutorial holding your hands sometimes. Very cute story and very fitting I feel for the times as I'm sure there's quite a few people that started making friends with their neighbors dogs out of boredom this last year. Enjoyed and rated! :)
Thank you for playing and I'm glad you enjoyed my game! It was definitely a fun challenge to take on but I'm glad I did and I was able to finish everything I wanted to, though submitting it 30 minutes before the deadline with bloodshot eyes was definitely a fun way to conclude the Game Jam. I will definitely play your game!
I won't lie the tutorial kind of put me off a little but then when I jumped into the actual game and saw the really cool floating islands I immediately shifted. The UI and overall gameplay is rough but I think there is a really solid game in there and given it was made in a week I don't even mind that too much because this could really be a fun game. It's a really cool idea for a little colony management game and since you said you're going to continue working on it I'd like to point you to Forager if you haven't already heard of it but I think the idea of having more unique and high interest locations the further you travel from the starting point so that it encourages players to keep exploring and expanding is really cool and could be really nicely implemented in this in the future. I think you have a really good game here and I hope to see more of it in the future!