Thanks so much! Is there a good way to send you a DM? Would love to send you a download code!
Standard Definition Games
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Hey! I made a game using this tileset! I know it's designed for 2D, but I actually ended up using it in a retro-style FPS. Thanks so much for this amazing pack!
Hey! Thanks so much for picking up development on this incredible tool! (And to JessicoChan for their years of hard work!)
The newest download is giving me a "something went horribly wrong" error whenever I click "test game" or "test level."
The log says it cannot access Game.exe because it is in use by another process. But it's the only thing running. Happens on a fresh project with 1 Floor, 1 Wall, Square room that's empty except for Player Spawn.
Problem started happening on the last working version on my PC. So I did a full restart and now it's fine. So I guess it was on my end.
[Also, I know you said it'd be a while before you focused on features again, but would just like to ask if reload animations could be added at some point? Right now it's possible by creating a weapon manually through scripting, but adding it to the editor would be awesome.]
Thanks again!
Thanks!
And I just meant that looking at the manual's scripting section, some posts here in the forum, and an external scripting tutorial (I think written by FredRichi, thanks!) helped me to figure out how it would probably work. The example I found only used four frames in the reload state, so I wasn't sure if that was a fixed number. But yeah it's not really spelled out in the manual.
Thanks for the help! I'm gonna try creating a weapon from scratch!
Hey, so I was curious about adding reload and equip animations for the weapons. Looking at the manual, it looks like I can tie animation frames to the four states in the reload process. My questions are: 1. Can I have more than four frames? 2. Can two events happen on the same state? ie. A frame of animation and a sound (I would like to have a sound play when reload starts, in addition to the one when it ends). 3. Is it possible to have an animation for when you switch to a weapon, and if so, where would that go?