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StealthOrc

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A member registered Feb 28, 2021 · View creator page →

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(1 edit)

I really liked your game from a style and feel perspective of the eating animation feels so good to use!

Some 8 bit sfx and this would be really cool! The shooting animation could use some more "oompf". The main character feels quite static while shooting as well as the move animation - especially if you see the nicely hovering pickup items.

With that it would emphasize the power behind the game much more - keep it up!

Cool execution, the design is quite nice and intuitive. Really polished! The music was simple, yet not boring to listen to during play! Well done!

The jumping felt quite clunky, due to the horizontal velocity you build up ending up nullified once you press the jump button. I would have liked to see it carry over into the jump - it made the last level quite hard to play with the zig-zag pattern.

I like the concept.

A score/timer to track your time survived or something would have been quite cool.
I found a glitch in which you can live quite long and won't be killed for quite some time even though the black hole was clearly covering my UFO!

Well done for the constraints you had to deal with.

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The Idea is quite cool and you can easily "expand" that concept if wanted!
As for level Design: I felt quite claustrophobic in a few levels, because sometimes the level was moved to one side and could've rather moved more towards the middle of the screen.. or you had quite a limiting way of moving there wasn't much leeway.

I would've loved textures and sound with it. With that, I think it would give off a greatly varied feeling!

Well done, keep it up!

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I just figured, the difficulty levels do not work in the shipped version for some reason. I might look into it later on again - I couldn't figure it out right now.