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A jam submission

Magnified HopperView game page

Submitted by QuellaQueue
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Magnified Hopper's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#412.7723.250
Fun#571.8122.125
Polish#571.5991.875
Overall#571.9992.344
Creativity#591.8122.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Talking points of your game
The game is based on the player manipulating their size using magnifying lenses and doing so to complete a series of platforming puzzles due to their jump changing with their size.

List any assets you used.
Lens Asset was from GameIcons.net. Specifically by Delapouite.

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Comments

(+1)

A good take on the concept. The levels really needed to be pushed farther but there were quite a few of them. Good job on completing it.

Submitted

I got curious about this game, but despite flagged as having a Linux version, the only downloadable file I found is for Windows only. Could you please tell me how can I download it for Linux? The description and comments made me want to try this one. Thanks in advance

Developer

Hi, thanks for being interested! I forgot to upload the Linux and Mac versions before the deadline. I did however put them and some instructions on a separate project page, which you can find here! The password to view the page is: "ICan'tBelieveIt'sNotWindows". Let me know if you have any other obstructions, I'm happy to help!

Submitted(+1)

Thank you for providing it in another page, but unfortunately I was not able to play it as intended, maybe I’ve missed something, or maybe there was something wrong on the Linux port caused by some config on export preset(not sure how it’s called in unity)

For some reason, nothing happens when I “enter” the lens, even if I press any button, and the jump height does not change. It might be some “config on export window” thing

I don’t know if it was intended or not, but when I hit the ‘up’ key, the character jumps infinitely(while I’m holding the ‘up’ key) about 6-8 times/second

(This one is just an advice) Also you’ve said about unzipping in the instructions, but sometimes, executable Linux files need to have execute permissions, and a non-experienced Linux user could struggle to run the binary after unzipping it, I think you should suggest them to give execute permission under right-click -> properties -> permissions, or even by running chmod +x filename.x86_64

Looks very interesting but unfortunately it didn’t work for me. Hopefully it will be fixed sometime. anyway thanks for providing a link to the Linux port

Developer

Thanks for the advice and detailed info for the errors, I'll keep them in mind going forward.

Submitted (1 edit) (+1)

The Idea is quite cool and you can easily "expand" that concept if wanted!
As for level Design: I felt quite claustrophobic in a few levels, because sometimes the level was moved to one side and could've rather moved more towards the middle of the screen.. or you had quite a limiting way of moving there wasn't much leeway.

I would've loved textures and sound with it. With that, I think it would give off a greatly varied feeling!

Well done, keep it up!

Submitted

Nice idea for execution of an expected platformer concept. Nice level variety as well. Could've used some polish (tweens, sfx, music maybe), otherwise nicely done

Submitted

Like the idea with magnifying lenses, well done.