Steamberry Studio
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A member registered Dec 16, 2016 · View creator page →
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A lighthearted and playful fantasy story about accepting change and finding a new home.
Visual Novel
A collection of world building articles and short stories related to Gilded Shadows.
A cyberpunk and solarpunk adventure-romance that explores a world where one side is forever day and the other, night.
Visual Novel
A cyberpunk and solarpunk adventure-romance that explores a world where one side is forever day and the other, night.
Visual Novel
An ebook containing lore and side stories of the visual novel Changeling
An Urban Fantasy visual novel that explores romance within a dangerous paranormal community
Visual Novel
A dark, fantastical romantic comedy that focuses not just on falling in love, but rediscovering your past.
Visual Novel
Recent community posts
February Devlog (a week or so early) comments · Replied to amniotictranquility in February Devlog (a week or so early) comments
Episode 2 release (and Jan devlog) comments · Replied to kelphi in Episode 2 release (and Jan devlog) comments
Sorry for the late reply but thank you!
I wouldn’t call the physics in Stars accurate considering Asher sings to the universe to fold space. But I do really like science and know enough physics to be dangerous so I do often take things that really exist in theoretical physics and just make them much more fantastical.
As long as it sounds plausible in the setting that’s what matters. But I think I would make astrophysicists cry with my liberal application of fantasy physics. 🤣🤣 I appreciate the vote of confidence though and I’m glad it does come across as plausible!
And yes! Gotta have those A6 references in there. I love that game and the dev is a sweetheart so I’m really grateful she was okay with me tossing in some references. I’m going to try to work at least one more in down the line if I can - one that’s a little more overt than just cocky, blue-eyed assassins. >=D
NoneType errors associated with the journal generally occur when you are loading save data associated with the demo or old code rather than a fresh save that was created for a brand new playthrough in the full game.
Can you please to try to load a fresh game with the full game and see if this error still occurs when you reach Ewan’s route?
Episode 2 release (and Jan devlog) comments · Replied to antionicia in Episode 2 release (and Jan devlog) comments
Episode 2 release (and Jan devlog) comments · Replied to darknessafallen in Episode 2 release (and Jan devlog) comments
A really annoying thing that started happening to me is that I will be having a nightmare and then realise it's a nightmare during the dream because I suddenly can't speak or form words. And I slowly feel my body start to go numb. And that is definitely a sign I'm about to wake up and be in sleep paralysis. If I can wake myself up in time, I don't experience sleep paralysis but I get the full body tingle thing which is so uncomfortable.
So of course I make my MCs suffer the same thing. LoL. If I have to suffer it, so do they! ╰(*°▽°*)╯
Episode 2 release (and Jan devlog) comments · Replied to GreyEnwright in Episode 2 release (and Jan devlog) comments
Episode 2 release (and Jan devlog) comments · Replied to darknessafallen in Episode 2 release (and Jan devlog) comments
Hehe. I intend to have a more overt one later on but I managed to sneak the Damon ref in early. >=D I love being to do references like that for the games my friends are making.
And UGH. Sleep paralysis. I hate that even when you know what's happening you brain is still going "PANNNNICCC. SOMETHING IS HEEEERE!"
I hate false awakenings too. I've had days where I "wake up" 3-4 times before I finally wake up. At some point you've gotten out of bed and gotten dressed so many times that when you finally wake up for real you're just like "I'm not moving!" >=( But at least they aren't *usually* terrifying. Sleep paralysis though. I hate it.
Episode 2 release (and Jan devlog) comments · Replied to Rowan in Episode 2 release (and Jan devlog) comments
Episode 2 release (and Jan devlog) comments · Replied to Rowan in Episode 2 release (and Jan devlog) comments
Episode 2 release (and Jan devlog) comments · Replied to darknessafallen in Episode 2 release (and Jan devlog) comments
Episode 2 EA and December Wrap-up comments · Replied to brigy1 in Episode 2 EA and December Wrap-up comments
You are allowed to rant about it but I doubt I'll change how I draw ears. It's just kind of a part of my style. I've been drawing for a long time and that's just kind of how the style developed. It is what it is. 💪
Not every player is going to like every aspect of every part of my art style (indeed, not everyone likes how I draw lips, faces, hair, etc etc.)
Sometimes it's just like that. =)
Episode 2 EA and December Wrap-up comments · Replied to Rowan in Episode 2 EA and December Wrap-up comments
Kav looks like Yren almost without the beard. That's actually how I noticed it - I was looking at a thumbnail of it and thinking that I'd mixed a Yren CG into the Kav section only to realise that no.......It's Kav without his stupid beard! LoL 🤣🤣
(Funnily enough, you do get to see him shaved and cleaned up at some point during the game but not yet!)
I have multiple BG artists including some I've worked with on other projects. Unfortunately I've had a lot of BGs created that I can't use due to style differences but all the artists have done really lovely work even if I ultimately had to replace some of the artwork with more stylistically appropriate art.
The one I showed off here was done by Son Huynh, who also did some BG work for Gilded Shadows.
When Stars Collide - Episode One Release comments · Replied to PoorLifeChoices in When Stars Collide - Episode One Release comments
Thank you for letting me know.
Unfortunately issues with these kinds of hot keys are nearly going to boil down to Renpy itself and your machine. There's nothing in my code that I can change that is going to affect that.
For instance, I alt+tab in and out windows frequently when testing and never run into issues, but do sometimes hit a bit lag when using alt+enter to go between display modes. This happens not just for this game but all games I play (though it seems more likely to happen when going from full screen to windowed rather than the other way around).
If you're running into issues using hot keys, I recommend toggling the window in settings instead and see if your PC is able to handle that a little better.
~Steamberry
When Stars Collide - Episode One Release comments · Replied to Rowan in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to eshetkhayil in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to eshetkhayil in When Stars Collide - Episode One Release comments
I believe someone else had a similar issue where their machine was telling them it couldn't find the file.
Their advice is to uninstall and remove the demo if that is installed as well as try to download directly from the website and not the itch app.
Beyond that, I am not sure what advice to give. Unfortunately download issues are a little outside my wheelhouse if the game build itself is working because I can't say for sure what is happening between your computer, Itch, and the game build itself.
When Stars Collide - Episode One Release comments · Replied to Catshake in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to Catshake in When Stars Collide - Episode One Release comments
Hello! So for the record, I don't typically refer to the game as 'free' since it is being monetised through Patreon where patrons get additional content (art, lore, etc), early access, a game guide, etc.
I don't intend to change this pay structure and the base game will remain available without payment here on Itch, so there will not be a hard paywall on the game.
When Stars Collide - Episode One Release comments · Replied to ictio in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to RX500-android in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to Ha Neul in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to Xepheris in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to RX500-android in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to miaburns in When Stars Collide - Episode One Release comments
Yeees! The save system was a stroke of genius. Ha ha. I love it for testing too. I know that's such a dev thing to say but it's so useful. Rofl.
And yes, Kav shows up in Chapter 3! Buuuut. I did want people to get to meet him so he does have a bonus scene that unlocks at the same time Noel's unlocks. So you can get a brief glimpse of the space hobo. But he won't appear in the story until the next Episode.
When Stars Collide - Episode One Release comments · Replied to ribbonsandbunnies in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to amniotictranquility in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to Lea in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to amniotictranquility in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to GreyEnwright in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to StellaBB in When Stars Collide - Episode One Release comments
When Stars Collide - Episode One Release comments · Replied to lanceheyen in When Stars Collide - Episode One Release comments
Esper is really just kind of a preferred word. Psychic has too many weird associations so I only use it in a more tongue-in-cheek kind of way. And any time I try to come up with a unique word for Espers, it typically just feels too quirky and unrealistic for the setting when a word like "Esper" is convenient and right there.
That's why I tend to default to it in any settings with people who have some kind of psychokinetic ability. It's just simple, to the point, and sounds good.
All my settings are somewhat connected by thin lore similarities but the time lines for WSC and GS don't align well enough for these to really be in the same universe. I think I was originally considering if they would be but there were just inconsistencies that wouldn't really work out.
When Stars Collide - Episode One Release comments · Replied to lanceheyen in When Stars Collide - Episode One Release comments
Thank you! I am hoping maybe we can add his route during the next Amare Fest. It requires several new assets so it'll come down to time constraints on when we do it. I'd love to include it since that route is the one that somewhat wraps up some of the elements of Aell's backstory. And also, Lachan is just adorable and I love him. 😌😌💖
I also sometimes have no idea how long it takes. ╰(*°▽°*)╯
Seriously though. I am thinking that the public version of Episode 1 will be able to release sometime in November. So we're only a couple of months away! After that, I will release an episode (2 chapters each is my plan at this point) every few months.
So it'll a while for the full game but I should be able to maintain a steady release schedule since the writing is done and all the remains is the coding and art!