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Stefik_O

7
Posts
A member registered Jul 15, 2022 · View creator page →

Creator of

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Thanks for you nice review. The version control was the thing that broke it haha, so now we know what to look out for, and thanks for pointing out the keyboard thing, I never thought about different keyboard layouts. 😆

Hi, and thanks, I did the graphical part of the game, if you look at my page you will find at least a bit of a working part, unfortunately in the last hour everything regarding gameplay broke. But we are not hanging our heads and want to make a real game out of it and finish it as well, you can find more in the comments below my version.

Hi, and thanks, I did the graphical part of the game, if you look at my page you will find at least a bit of a working part, unfortunately in the last hour everything regarding gameplay broke. But we are not hanging our heads and want to make a real game out of it and finish it as well, you can find more in the comments below my version.

Don't search any deeper meaning in this version, as I said in the comments before, every game mechanic broke in the last hour, so that's all it can offer. I will look more into the camera thing, but it is fixed to the player, because later you will be fighting on the board with cards and dice against enemies and you will be collecting those cards probably for final fight, also for every killed enemy you will have points. But sadly nothing from this is in the submitted version

Thanks, I really appreciate it.

This game is really frustrating. I got to the end in 22 minutes and with only one level left, I sometimes had to wait almost 2 minutes for the dice to roll that level. But it looks great and it was fun, I enjoyed it. (The physics are really broken sometimes)

Thanks, Yes, sadly everything broke in last hour and this was our first time making whole game actually, so we wanted to submit it at least working, but we are planning on making it a real game, and I think we found really good concept thanks to this game jam. If you want I will notify you when we progress somewhere.