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Stilterfish

8
Posts
5
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A member registered Apr 05, 2019 · View creator page →

Recent community posts

Eddie the dragon starved to death. The growth rate on food left me wandering the map unable to find anything. Perhaps it works out if I were super stingy with the food. Fun idea though. Thank you.

As I was playing, I was afraid that there wasn't going to be an end. I was entertained by the conclusion.

I really enjoyed playing this puzzle game, was surprised how many levels there were, and had a lot of fun with the mechanic. I will definitely have to check out your other work when I get a chance.

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I had never played a ragdoll style game, and this one infuriated me for the first five minutes. Eventually I realized that I could line my ship up to fly into objects, and then eject myself from the ship just before contact. Parts would "weld" to the ship if I wasn't in it. Suddenly, an hour has gone by and I'm still trying to build an epic ship. I really enjoyed this game.

Critiques: I could have used some additional indicators (maybe multiple color-coded arrows), to navigate back and forth between asteroids. Also, a method to close the game would be good. Having to alt+tab and force close feels rough.

Got it. Good fun.

I had some quick fun, and then saw that there were multiple endings. couldn't find the 2nd? ending. I also noticed that the spikes in two of your rooms don't actually hurt the player character.