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StormAce

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A member registered Jan 31, 2017 · View creator page →

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Sadly to report that i will not join this jam duo fact i was horrible sick and could't finish up the work i left.
I hope to join other jams in the near future!

Terrain! not finish ofcourse.

Haha should be done soon i hope being bit sick so i hope i can finish everything in time :-)

Tree updated to sketchfab free license are pain to work with :D

I think im much more in my zone when it comes to 3d definitely not a artist but i do love to try 2D art game one day.

thanks! 3D is not something easy to get in for that i choose for this cute low poly style.

awoooh!

i will!

trust me its all about practice practice  and some more practice by far i feel like this model could be way better but its not about quality its about having fun ;)

thanks i try my best ;)

(7 edits)

Cold and Terror You wake up in a dark and scary place with a huge headache you don't know where you are or what happens all you know its ice cold and you're starving. You must stay alive and wait for rescue get warm get clothing and stay alive!

The player must fight his way through impossible obstacles such as random weather temperatures random storms and hostile animals. Not only that but the player has to consider what to eat and prevent illness.

Day 01

Starting my first jam off with blender modelling a Canadian wolf as one of the predators that may hunt you in the wildernis.

Since i never really model before expect nothing fancy of my work yet i still think i have a shot on getting good in blender in this year.

   

Day 2 (Monday)

Modelling some trees at random height and scale for the terrain together with some branches small and big.

I want to go for procedural generated environment because it keeps the world rich. It will be seed based if you guys ever wanna reply the same world.


Day 3 (Thursday)

Nothing much to show yet learn a lot about perlin noise and horizontal 3D generation.


Day 4 (Wednesday)

Finish off the first tree model. Added perlin noise code to the game tomorrow i can show terrain generation in action.

   


Day 5 (Thursday)

Lack of updates are shocking but i'm being horrible ill so i could do much for the game.

Here is little update of lod system i being working on. Since entire map is pretty huge you can now see we have lod making sure your computer wont fry up.

Lod Test

Also i includes multi threading so math for the world generation happens on the other threads and rejoins the main thread for final render. Overal game feels smooth. I hope i can do some more game play stuff before we run out of time.

1. Hi there! What's your name? Want to introduce yourself?

My name is Wesley Coomans i'm a solo game developer and indie freelancher for over 10+ years now. I love to code and that also my speciality. I never really join a game jam because i'm terrible with blender. But im willing to give it a shot and hope to learn a lot more :)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No but i love to do more of those because i want to discover what i can do more.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I haven't seen the other games yet for this jam i want to be surprise with what people may come up with.

4. Do you have experience with game development? What did you do/with what engine?

I'm skilled in Ue4 and Unity for many years now and i mostly use it for apps or games.

5. Tell us about something you're passionate about!

My passion is the make great things and let people enjoy those things my dream is that one day i will make something special that everyone will enjoy. Making games is a passion in it self :)

6. What are your goals for this game jam?

To have fun no focus on being the best or worst but just enjoy making games.

For returning jammers:

7. Any advice to new participants?

Im new comer so not yet.

8. What can the admins do to improve your jam experience?

Have to see.

9. What are some of the past works you've made for the jam? Show off your favorites!

Nothing yet i hope it will grow in strenght :)

10. Bonus: Got any question suggestions? Let us know for next year!