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[DevLog] Cold and Terror (Cancel)

A topic by StormAce created Jan 23, 2020 Views: 682 Replies: 18
Viewing posts 1 to 12
(7 edits) (+6)

Cold and Terror You wake up in a dark and scary place with a huge headache you don't know where you are or what happens all you know its ice cold and you're starving. You must stay alive and wait for rescue get warm get clothing and stay alive!

The player must fight his way through impossible obstacles such as random weather temperatures random storms and hostile animals. Not only that but the player has to consider what to eat and prevent illness.

Day 01

Starting my first jam off with blender modelling a Canadian wolf as one of the predators that may hunt you in the wildernis.

Since i never really model before expect nothing fancy of my work yet i still think i have a shot on getting good in blender in this year.

   

Day 2 (Monday)

Modelling some trees at random height and scale for the terrain together with some branches small and big.

I want to go for procedural generated environment because it keeps the world rich. It will be seed based if you guys ever wanna reply the same world.


Day 3 (Thursday)

Nothing much to show yet learn a lot about perlin noise and horizontal 3D generation.


Day 4 (Wednesday)

Finish off the first tree model. Added perlin noise code to the game tomorrow i can show terrain generation in action.

   


Day 5 (Thursday)

Lack of updates are shocking but i'm being horrible ill so i could do much for the game.

Here is little update of lod system i being working on. Since entire map is pretty huge you can now see we have lod making sure your computer wont fry up.

Lod Test

Also i includes multi threading so math for the world generation happens on the other threads and rejoins the main thread for final render. Overal game feels smooth. I hope i can do some more game play stuff before we run out of time.

(+1)

Sounds cool, keep it up :D

Submitted(+1)

That wolf looks really good!

awoooh!

(+1)

I seem very interested and that looks amazing! :)

thanks i try my best ;)

Submitted(+1)

Wow! Its model is very good. Keep it up, dude :D

(+1)

i will!

(+1)

This wolf is very cool. I couldn't do this like the way that you did it^^

Thumbs up!

trust me its all about practice practice  and some more practice by far i feel like this model could be way better but its not about quality its about having fun ;)

Submitted(+1)

That 3D model is quite fascinating. I like how it feels alive. I applaud you for going 3D, seems like a tougher implementation compared to 2D.

thanks! 3D is not something easy to get in for that i choose for this cute low poly style.

Host(+1)

oh wow this is very ambitious to make in 3D! i love the low poly style here a lot. i can't wait to see more!

(+1)

I think im much more in my zone when it comes to 3d definitely not a artist but i do love to try 2D art game one day.

Tree updated to sketchfab free license are pain to work with :D

Host(+1)

omg this is a really cute tree! i'm excited to see this terrain generation

Haha should be done soon i hope being bit sick so i hope i can finish everything in time :-)

Terrain! not finish ofcourse.

Sadly to report that i will not join this jam duo fact i was horrible sick and could't finish up the work i left.
I hope to join other jams in the near future!