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Storminounet

7
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11
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A member registered Mar 17, 2018 · View creator page →

Creator of

Recent community posts

Thanks for your enthusiasm! 

Sadly it was only supposed to be an end of degree prototype, so for the moment it's all there is.

Hi there Alpha King,

Thanks for the kind words!

We used Unity to develop this demo, and personally I recommend it, you should try it out! :)

Haha thanks, but don't forget we were a whole team (it's written in the description).

The concept was originally created by Joris Sanchez, a Game Artist, and he teamed up with four other artists, and five Game Designers (including me).

Did you have fun playing the prototype? :) 

Thanks a lot!

It was originally created by Joris Sanchez, a student in Game Art at my school, and I joined the project during the end of the last year of our studies, and it became our end of degree group project.

Normally an Xbox Controller works, if it doesn't, try unplugging and reconnecting it once you're in game (after the menu).

I wasn't the main programmer for the game, so I don't know exactly why the controller doesn't work..

But anyhow, thanks for playing our game and for the compliments!

Hi there, thanks for trying out our prototype!

Yes it's normally supposed to be played with an Xbox or PS4 controller, the keyboard controls are locked for a french keyboard (so instead of WASD, it's ZQSD).

Otherwise some important mechanics are :

1. You can lifeleech dead enemies or prayers (to regain health (the little circle feedback appears when you can))

2. To break the door at the end, you have to use your special attacks (you did one at the beginning of your video not on purpose), but they remove a part of your health once used

3. You can't jump

Sorry that it wasn't clear enough, but thanks again for trying!

There you go!

This feature has just been implemented :)

Hope it works like you expected it to!

Yes, this feature was planned, but due to the fact we had to develop the game in under 5 days (Game Jam) we had to cut some things to make it.

Sorry, I hope you still like it :)