Thanks, will be fixed in next patch
Stormland
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Je n'ai pas de Mac pour vérifier mais d'après ce que j'ai trouvé sur le net ça devrait être dans ~/Library/Application Support/Subtle Games/Seeds of Resilience
Comme indiqué sur la page du jeu, il est en cours de développement. Tu peux jeter un oeil à notre roadmap ici : https://trello.com/b/VZ2LWnRS/seeds-of-resilience-public-roadmap
The game is now on Steam! All itch.io buyers can request a Steam key. The method depends on how you get the game:
- You bought it on itch.io: It's with the downloads (you can follow this guide: https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase)
- You bought the game directly from us (like at the Stunfest):
- Go to your purchases: https://itch.io/my-purchases
- Click Download under Seeds of Resilience
- Copy the full url from the adress bar of your browser
- Please email us providing this url AND your itch.io account name.
- You are an influencer and we gave you a key: Just send us an email
Hey guys, I've found a quick fix (it worked for 2 people, I hope it will work for you as well). I probably have found the cause of the bug as well, but before I correct it you can try the following :
- Launch the game
- Open the Options window (press escape then click options)
- Press Back
It should work, even if you exit and restart the game. Tell me if it doesn't.
You have a good point here.
Right now there are only two different axes: the rudimentary and the bronze one. Bronze one is way more efficient (harvesting time is reduced). There will be other metal axes but they will not be more efficient, only last longer.
The question is, if we remove tool assignment, which tool will the game automatically choose? Maybe you'll want to keep the good axe for oak trees (which are long to cut down) and use the worst one for fir trees.
Also, suppose you have a bronze axe with 1 use remaining and a rudimentary axe. Suppose the game choose to use the bronze axe first. You select a fir tree and it shows 2 hours of work required. Then you select another fir tree and now it's 4 hours required. Maybe it's ok, but so we need to display some information.
Yes we'd love to have seasons. As you say it would required lot of new art, but I think we'll do it anyway, just don't know when. Also we'd had to redefine when the plants grow and make fruit, and it would make a lot more sense.
Animal reproduction would also occur at a certain time of the year, as well as some disasters (for example lightning storms are more frequent in summer).
Winter would be a hard period with less food to gather and firewood to consume to stay warm.
Yes! https://trello.com/b/VZ2LWnRS/stormland-public-roadmap
(I'm working on it)
Awesome! If you prefer we also have a discord server: https://discord.gg/stormland
Thank you very much Xam1d for all the reports. I've corrected some problems, I'm pushing a build right now.
- Dragging people in houses should be possible again (pink squares were out of the screen)
- For the sticky objects when you do Win+Tab, press the T key to remove them (I'll fix it later)
- The left keys were Z-Q-S-D as I use a French keyboad. I've change it to W-A-S-D. I have to add in-game key binding options very soon!
- I'll dig into the loading error tomorrow
Here is a small FAQ, feel free to ask any question that is not in the list.
Q: Will there be any Mac / Linux support ?
A: Yes! This is planned for late June.
Q: Can I get a Steam key if I buy the game on itch.io ?
A: Yes! Steam keys will be available as soon as possible (probably a few days after the steam release).
Q: Is or will there be Multiplayer?
A: No, the game is and will remain singleplayer.
Q: Is there a roadmap? Which features will be implemented?
A: Yes! https://trello.com/b/VZ2LWnRS/stormland-public-roadmap
Q: When can I vote for ideas on the roadmap?
A: You can vote when you want, just connect to your trello account (or create one if needed), then click on a card and you'll see a button to vote.